- DT understanding: 76.47% → 95.45%
- Ideas generated: 56
- Prototypes built: 41

Student of Secondary 4, Methodist Girls’ School





Learning Outcomes
The Youth Discovery Programme helps participants build the mindset and confidence to navigate career choices, creative industries, and the future of work with greater clarity. Through EDIT Design Thinking®, they will explore their strengths, expand their view of possible pathways, and develop creative problem-solving skills by working on challenges that connect self-discovery with real-world opportunities.
Discover Personal Strengths and Interests
Participants will reflect on their values, strengths, and motivations to better understand what drives them, and how these insights can shape future study and career choices.
Explore Unexpected Career Pathways
Participants will use creative prompts and structured activities to uncover new possibilities, helping them see career pathways they may not have considered before.
Build Confidence in Decision-Making
Participants will learn to make sense of uncertainty, frame meaningful next steps, and move forward with greater confidence instead of feeling stuck or overwhelmed.
Think Creatively About the Future of Work
Participants will examine how industries and roles are changing, and develop a more open, adaptable mindset towards emerging opportunities and workplace shifts.
Communicate Ideas with Clarity
Participants will organise their thoughts, express their aspirations more clearly, and present their ideas through tangible outputs such as vision boards, action plans, or concept pitches.
Take Action on Their Next Move
Participants will leave with a clearer sense of direction and a practical action plan, giving them concrete steps they can take after the programme.
Youth Discovery Programme Outline
Explore three focused programmes designed to help youths move from uncertainty to clarity through hands-on experience. Each programme uses EDIT Design Thinking® to guide participants through real challenges, building practical skills and tangible outcomes. Choose the pathway that best fits where you are in your journey.

Unstuck: Design Your Next Move
Feeling stuck about your career? This is not another personality test. Use EDIT Design Thinking to explore your values, mash up unexpected career ideas with Random Cards, and design your next move. Walk away with a Career Vision Board, an action plan, and creative tools to keep.

Behind the Brand: Inside Singapore’s Creative Industry
What do professional brand strategists actually do? Work on a real brand challenge from Creativeans’ portfolio of 282+ projects, guided by Kimming Yap (VP Design Business Chamber SG, Campaign Asia 40 Under 40). Pitch your concept to an award-winning designer. Discover 12+ creative career pathways you never knew existed.

Human Edge: Creative Skills for the AI Workplace
AI can write your report. But can it solve a human problem? Race against ChatGPT to solve the same workplace challenge and discover the 5 skills that give humans the edge. Built on C-Academy’s 18-hour Human Futures curriculum, delivered in one intensive session.
Interested? Contact us at hello@c-academy.org
Why C-Academy?
C-Academy’s youth programmes go beyond inspiration, giving participants a structured, hands-on experience grounded in proven design thinking practice. Every programme is designed to build confidence, creativity, and practical next steps through real challenges, proprietary tools, and guided reflection that continues beyond the session.
Proven Design Thinking methodology
Built on C-Academy’s proprietary EDIT Design Thinking® methodology, validated across 6 Singapore secondary schools with an average improvement of +37 percentage points.
Led by practising industry experts
Programmes are facilitated by practising design consultants from Creativeans, established in 2012 and trusted for 282+ brand transformations.
Tangible tools and extended learning
Every participant receives Random Cards and an EDIT DT workbook, with a 7-day post-programme digital learning journey included in every programme.
C-Academy Creative Lab
Our dedicated 1,800 sq ft creative workshop space at Mega@Woodlands is purpose-built for design thinking. Designed to support hands-on learning, collaboration, and creativity, the space enables participants to move seamlessly from ideation to prototyping in a professional yet inspiring environment.

A flexible space for creative collaboration

A wide, open workshop area with mobile furniture and natural lighting, allowing for dynamic group configurations. Participants can easily shift between activities, collaborate comfortably, and stay energised throughout the session.
Focused spaces for deeper group work

Dedicated rooms for smaller group discussions, enabling participants to concentrate, refine ideas, and work more closely in teams without distractions.
A refreshing space to reset and spark ideas

A thoughtfully designed outdoor area with greenery, offering participants a place to step away, recharge, and find new inspiration during breaks or reflection moments.
Convenient support for longer sessions

A separate pantry space for educators and participants to prepare refreshments or materials, ensuring a comfortable and well-supported workshop experience.
Frequently Asked Questions
What are C-Academy Youth Programmes about?
C-Academy Youth Programmes use EDIT Design Thinking® to help youths explore career possibilities, creative industries, and the future of work through hands-on challenges. Participants learn by doing, building confidence, clarity, and practical next steps.
Who are these programmes for?
These programmes are designed for youths who are exploring their interests, unsure about their next steps, or curious about creative careers and the future workplace. They are suitable for schools, enrichment partners, and youth organisations.
How are these different from typical career workshops?
This is not a lecture or personality test. Participants actively solve real challenges, use proprietary tools like Random Cards and Idea Dice, and create tangible outputs such as vision boards and action plans they can take forward.
What will participants gain from the programme?
Participants gain greater clarity on their strengths and interests, confidence in making decisions, and creative problem-solving skills. They also walk away with tangible outputs and tools they can continue using.
Who conducts the programmes?
All programmes are led by practising design consultants from Creativeans, not generic trainers. Participants gain real industry insights and guidance grounded in actual project experience.

Take the Next Step in Youth Discovery
Interested in helping youths explore career pathways, creative industries, and the future of work through design thinking? Tell us about your learners and objectives, and we will recommend the Youth Programme that best fits your needs.
